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| Expert | Average Ratings | Expertise |
|---|---|---|
Ralph McArdellU.K.
Available
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I am a software developer with more than 10 years C++ experience and over 20 years experience developing a wide variety of applications for Windows NT/2000/XP, UNIX, Linux and other platforms. I can help with basic to advanced C++, C (although I do not write just-C much if at all these days so maybe ask in the C section about purely C matters), software development and many platform specific and system development problems. | |
EddieAvailable
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I can answer questions about the C++ language, object oriented design and architecture. I am knowledgable in a lot of the math that goes into programming, and am certified by ExpertRating.com. I also know a good deal about graphics via OpenGL, and GUIs. | |
Joydeep BhattacharyaIndia
Available
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TSR, Socket and Very Complex Mathematical Problem | |
Prince M. PremnathIndia
Available
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Years of research in C/C++ Will bring you all facts regarding , OOPS , SVGA , MOUSE , BIOS , IVT , Feel free to query me :-) | |
ZlatkoCanada
Available
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I can answer questions about C / C++ programming, software design, algorithms, and interprocess communication. I have access to Microsoft Visual Studio and gcc as my development platforms. If I'm maxed out here, try me in the C category. | |
vijayanIndia
Available
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my primary areas of interest are generic and template metaprogramming, STL, algorithms, design patterns and c++09. i would not answer questions about gui and web programming. | |
Joseph MooreU.S.
Available
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I've been programming in one form or another since my brother taught me BASIC when I was 6. I've been programing professionally since I was 20, first web development with HTML, JS, DHTML, CSS, etc., then I became a video game developer, writing code in C, C++, C#, SQL, assembly, and various scripting languages. I've even written my own scripting languages, custom designed for the games I was making. I also dabble in Java, PHP, and Perl. I've worked on pretty much every aspect of game development, including graphics, audio, gameplay, tool, UI, input, animation, and physics. |
Edit: When I was a student, I learned the Newton's method for finding the roots of an function. The method, along with an example for square roots is in http://en.wikipedia.org/wiki/Newton%27s_method
Hi, Mathias. It is desirable that the random number generator is seeded with the time value. What I think you are doing wrong is that it sounds like you are seeding the generator every time you use
Hello Annabelle. Do you have a sister named Lisa ? I'll help you but I don't have too much time at the moment. What STL containers do you know and which one do YOU think would be best to store your index
Hello Henry. I believe that DevC++ is an IDE which uses the MinGW port of the GCC compiler. The gcc web page is at http://gcc.gnu.org/ and it has a documentation link in the right column. The mingw
These are not standard c++ headers #include<stdio.h> #include<conio.h> #include<process.h> #include<fstream.h> #include<string.h> #include<dos.h> <conio.h> and <dos.h> are not, and never have
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