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Well if you are using the raw socket C API then I have to point out that it is very error prone and it is _very_ easy to make mistakes. Anything to do with networking is complex as there are so many points
Hi Manan Grover I am not sure if you are having trouble with getting keyboard data, or with drawing. I cannot help you much with drawing, but I can help you with the keyboard and the main game loop
Hi Serge, In general, it's fairly easy to filter random numbers by simple generating a new one if you don't want the old one. So, we'll want to focus on this loop: <pre> FOR counter = 1 TO 6
Hi Jay, Heh, it's great to see another Ontario-ian here :) I'm going to assume this is more so a DOSBox issue, and you can probably check out <a href=" http://www.dosbox.com/wiki/Connectivity">this
Sorry i could not respond to you earlier. Here is the code you need: #include<iostream> using namespace::std; int main(void) { int in; char symbol; cin>>in; do { cin>>symbol;

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