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Category:  Designing Computer Games Sort By:  
NameExpertise  Status
Howard N Smith  
U.S.
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I can answer questions pertaining to 3d game programming, Cpp, Pascal, Delphi, and various APIs and libraries including Windows, LUA, DirectX, OpenGL, and other things specific to game programming. I have had experience working in third party engines like Source, OGRE, Irrlicht, and Torque. Design, implementation, theory, specific algorithms and other topics. I will have difficulty answering technical programming questions outside of my domain such as database programming, web programming, IT, hardware, etc and I am not as comfortable as some others when discussing big O time complexity calculations and other academic computer programming questions (I can certainly give it a try but I'm out of practice.)Available
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Alexander Hodgkiss  
U.S.
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I can answer questions in all parts of game design including creating game mechanics, game elements to keep track of, setting up an asset pipeline, and constructing a design document to plan and map out your game. I've worked on several games in various platforms on design, producing, programming, art, and audio to better understand each element and best design and plan out a game from start to finish.Available
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Recent Answers
2008-07-16  Graphic Design Major:   Howdie Omatayo, This is really an open question. By definition, Graphic Design is print work, like graphics for flyers, magazines, cards, etc. So if that's your focus, then you probably wouldn't be...
2008-06-01  video game industry:   Hello Michael, these are two really good questions. I do not pretend to be an economist, but there are a number of factors that I believe to be at least part of the reason for such seemingly break-neck...
2008-05-27  Career interest:   Howdie Croix, I'll try to answer this the best I can for your project. Keep in mind when you say graphic designer it's usually implied you mean 2D creation, so I'll answer based on that. Usually they're...
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